Crew HubCommand CentreCrew ManagementGold RushPlatform Update

Claim Your Gold Rebuilds the Crew Experience as a Unified Command Centre for Captains and Members

Claim Your Gold·June 28, 2026·4 min read

Claim Your Gold today relaunched the My Crew experience as the Crew Hub, a unified command centre at claimyour.gold/portal/network that brings crew identity, war standings, bounty management, and Gold Rush controls into a single real-time dashboard.

It is the largest interface change to the platform's social features since Persistent Crews and Crew Wars launched, and the surface from which every crew-level action in the platform now flows.

Four Sections, One Screen

The Crew Hub is organised into four sequential sections addressing distinct dimensions of crew life.

Identity. The top section establishes the crew's identity. A gold-gradient avatar built from the crew's initials appears above the crew name, full member roster with each member's claiming status, and the captain's designation. The invite panel shows current open slots with a live badge count. The invite link is one tap to copy and one tap to share directly to Telegram. Each invite sent generates a unique referral link that resolves to the You've Been Drafted landing page, pre-populated with the captain's name, crew, and live prize pool.

War. The war section shows the live VS score card: the crew's current war total, the opponent crew's name and total, and the gap between them as a signed delta updated every 30 seconds. The Kindling bar tracks progress toward the Gold Rush threshold. At 150 Kindling, earned at the same rate as gold, the bar fills and the detonation control becomes available to the captain. One tap, no confirmation required. The urgency comes from the context, not the interface. The Gold Rush detonation alert fires to every member of both crews simultaneously, naming the crew that detonated, the 45-minute claim window, and nothing else. No explanation is needed.

Bounty. The bounty section adapts to the crew's current state. Captains without an active bounty see a creation form with a live prize pool preview showing the effect of their stake choice, the platform match it generates, and the per-rank prize splits, all updating in real time as they adjust the stake. Members see the co-stake form when a bounty is active. The form disables once a member has contributed, preventing double-staking, and shows the current prize pool, the top three recruiters by rank, and the viewer's own position in the leaderboard highlighted to distinguish it from the rest of the board. Captains may cancel an active bounty at any time before week close, with a transparent warning that cancellation initiates a refund to contributing members.

Network. The network section provides a full view of the crew's referral tree: all recruits attributed to crew members, their claim status, and their contribution to the week's bounty leaderboard. It is the operational surface for understanding which recruits are activating, which are dormant, and where follow-up attention will have the most effect.

Live Data at 30-Second Intervals

The Crew Hub polls the platform's war and bounty APIs every 30 seconds. A captain who detonates a Gold Rush sees the prize pool begin to grow in the bounty section as member claims land. A member watching the war VS card during a detonation window sees the gap close or widen in near-real time. The 30-second interval is short enough to feel live during high-stakes moments and long enough to avoid overwhelming the Redis cache layer at peak weekly activity.

Captain Controls Made Legible

The Hub makes the captain role visible in a way the previous experience did not. The detonation control, bounty creation form, refund warning, and member roster are all conditionally shown based on whether the viewer is the crew's captain. A member sees a live war dashboard, their co-stake form, and their leaderboard position. A captain sees all of that, plus the controls required to manage the week. The presence or absence of specific controls communicates authority more directly than any role badge could.


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